Combined Arms Shooter for PC: Cold War Gone Hot

Crowdfunding

Funds Raised so far: $16,289

 

Be the commander of a real Warsaw Pact armored vehicle by supporting the Escalation 1985 crowdfunding campaign. The vehicle will be demilitarized, have all parts restored to mint condition and have both interior and exterior painted.

The vehicle will be shipped to your destination in a standard ISO container. When it arrives, the founders of Icebreaker Interactive will join you and celebrate your new status as APC commander.

An entire business can be started with this vehicle for events, parties, hunting or fishing trips or what have you. The school run will be a lot more exciting for the kids and their friends as well.

Scroll down to see what else we offer our loyal backers.

I can’t afford these things!

Don’t worry, we got you.

The Patreon campaign will be running in parallel and your life-time pledges on Patreon will be matched to the nearest tier on this page when the game releases.

Patreon also has some unique specials you won’t find here. Click here to head over to Patreon and see the offers.

Please note: This is not a pre-order of items. You are pledging to support the development of a game and therefore acknowledge that you're not paying for items but donating for the development of a video game and getting digital and/or physical items as a thank you.

There might be more rewards added to each tier in the future and we might change rewards based on availability.

 
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donation
$10

Rewards:

  • Your name in the credits

Get your name in the credits, Donate what you want

By popular request: Donate any amount you want above $10 and get your name in the credits.

 
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Enlisted
$39

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

In-game: Faded Uniforms

You’ve been sitting in the trenches with us long before the cold war even went hot, and it seems that your uniform has been fading during that time.
Wear it as a badge of honor!

 
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Konstabel
$49

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

In-game: Wooden Furniture G3/M75

While most Danish soldiers during the 80’s were issued with M75 rifles with polymer furniture, many still had rifles with wooden furniture. Though wooden furniture may be considered outdated when compared to fancy modern polymer stocks and handguards, it can’t be denied that the retro aesthetic of wooden furniture is virtually unmatched.

In-game: M/45E respirator

What is even more (dubiously) retro is the M/45E respirator, the designation for British Light Anti-Gas Respirators imported as surplus from the British military after WW2, a design which the M/69 would later use as a base to improve upon.

While some may expect surplus respirators produced between the years of 1944-45 to simply be temporarily used while the Danish military found/produced a better alternative in the meantime, the M/45E surprisingly (and somewhat worryingly) found itself still in service in 1985, predominantly within Civil Defence Forces.

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Private 1st Class
$69

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

  • Alpha/beta play testing with developers

  • In-game: Gerber Mark II for US & NR-40 for USSR

Alpha/Beta play testing with developers

Get access to playing the game in it’s earliest state. Start in closed alpha, closed beta and follow the game all the way to completion. At first, we will send you invitations to playtests as we go along and later on have servers online 24/7. Get in the tank, private!

In-game: Gerber Mark II & NR40

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Introduced in 1966, the Gerber Mark II is a fighting knife that was first popularized by its use in the Vietnam war, hitting a similar level of popularity as the Ka-Bar.

In the 70’s, while the threat of total nuclear annihilation was ramping up all across the globe, US Military post exchanges thought it wise to stop selling Mark II’s on the basis of them being seen as “not in good taste” and “too brutal”. However, the addition of a few serrations and calling the fighting knife a “survival aid” fixed up this issue.

Then again, you would have to be a certain kind of “Mad” to be using a knife to fight WW3.


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The Soviet NR-40 combat knife was developed from the design of the Finka knife, which in turn was developed from Finnish Puukko knives by the criminal underworld of the Soviet Union, to make them more practical for combat.

It was ironically after the Winter War that the lack of a good combat knife for Soviet infantry was noticed by the army, which in turn resulted in the Soviet Army adopting the NR-40 in 1940.

While between 1940 and 1985 there were many advances in military armament, from pistols and rifles to nuclear weapons, the lethality of a good combat knife has never faltered.



Private First Class (PFC) Jose Ledoux-Garcia of Company C, 5th Battalion, 77th Armor, guards his M60A3 main battle tank during Central Guardian, a phase of Exercise REFORGER '85. He is armed with an M3A1 .45-caliber s.jpg

Obergefreiter
$79

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

  • Alpha/beta play testing with developers

  • In-game: Gerber Mark II for US & NR-40 for USSR

  • In-game: FM Hi-Power for UK, 20-round magazines for M16A1 for US, Retrofitted MG42/MG3 & Wooden Furniture G3 for West Germany

  • Physical: BRRRRRRRT Coffee Mug

Argentine FM High Power

In-game: Argentine FM High Power

While bringing a stahlhelm back from Normandy may’ve been a more “fashionable” war trophy, this FM Hi-Power, fresh from Buenos Aires, is perfect for bludgeoning some communist bastard to death back in Germany. Albeit that bludgeoning is more likely to be dumping around 12 or so 9x19mm Parabellum rounds into said communist bastard’s cerebrum.

Bringing a stahlhelm back from East Berlin may also become fashionable as the years tick on, so there’s that too I suppose.

In-game M16 20 Round Magazines

But when you can’t get away with bringing back an entire gun from the other side of the world, or them not even being worth bringing back, bringing back a set of M16 magazines is always an option. While they may of a lower capacity, nothing beats that quintessential retro look.

Besides, pa may’ve had to hose down the jungle in Vietnam, but he taught you how to shoot right, you’ve still got more than enough bullets to comfortably plink helmets on the plains of the Fulda Gap, using magazines that have a good track record in killing commies.

In-game: Retrofitted MG42/MG3

But when talking about a track record of killing communists, nothing beats Die Knochensäge.

After the Second World War, the Soviets had absconded with the MG42 factory schematics (resulting in the creation of the Zastava M53 in Yugoslavia), and Rheinmetall had to reverse engineer new ones from the guns they still had. But just as East Germany had continued using the StG 44 into the early 60’s, West Germany, with its newly reformed “Bundeswehr”, decided to continue using the MG42 as their general purpose machine gun.

However, with NATO standardization using the 7.62x51mm cartridge, the MG42 had to follow suit, those that were manufactured with the new calibre were designated the MG1 (with the MG3 as we know it being the MG1A3 with improved AA sights), somewhere between that we had the MG2, which were war-time MG42s, retrofitted to the then-current specifications.
This is one of those MG42s.

In-game: Wooden furniture for Bundeswehr G3 rifles

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When the proverbial hits the fan you’ll need to scramble to get as many rifles out to the front as you can. This means clearing out the warehouses of their retro stock G3s. Wood might not be as practical as modern polymers, but damn is it nice to look at.



 

Physical: BRRRRRT Coffee Mug - Cold Coffee gone Hot!

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Have a sip from this mug and start your day with a BRRRRRT!!!!!

This print is the nose art from the famous tank-busting airplane that goes BRRRRRT, which will be present in the Escalation 1985 game.


 

 
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Onderluitenant
$149

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

  • Alpha/beta play testing with developers

  • In-game: Gerber Mark II for US & NR-40 for USSR

  • FM Hi-Power for UK, 20-round magazines for M16A1 for US, Retrofitted MG42/MG3 & Wooden Furniture G3 for West Germany

  • Physical: BRRRRRRRT Coffee Mug

  • In-game: As a squad leader, your squad will have exclusive helmet covers/helmets

In-game: Backer exclusive helmets and helmet covers

When you play as a squad leader, your entire squad will wear the exclusive backer helmets below and follow you into battle looking militarily fashionable.

Lead level designer Drecks when he was a Carl Gustav gunner in the Dutch army. Here seen when stationed in Germany in the mid-80s, where he lays in ambush during NATO training.

Lead level designer Drecks when he was a Carl Gustav gunner in the Dutch army. Here seen when stationed in Germany in the mid-80s, where he lays in ambush during NATO training.

  • USSR Standard: SSh-68 plain.
    Backers: SSh-68 with camouflage net.

  • Poland Standard: Wz.67 with Net and green eagle.
    Backers: Wz.67 with no net and white eagle.

  • East Germany Standard: M56 with net.
    Backers: M56 with camouflage cover.

  • USA standard: PASGT with Woodland cover.
    Backers: M1 helmet with M81 cover

  • British standard: Mk.V with Net and Burlap.
    Backers: Mk. VI

  • West Germany standard: M1 with net and foliage
    Backers: M1 with Mitchell camouflage cover and net

  • Denmark standard: M1 with net and foliage.
    Backers: M1 with net, paracord loops and extra foliage

  • Belgium standard: M1 with net and foliage.
    Backers: M1 plain with Belgian flag decal

  • Netherlands standard: M1 with net, band, burlap and foliage.
    Backers: M1 with ERDL cover, net and band.

 
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Kapitein
$199

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

  • Alpha/beta play testing with developers

  • In-game: Gerber Mark II for US & NR-40 for USSR

  • FM Hi-Power for UK, 20-round magazines for M16A1 for US, Retrofitted MG42/MG3 & Wooden Furniture G3 for West Germany

  • Physical: BRRRRRRRT Coffee Mug

  • In-game: As a squad leader, your squad will have exclusive helmet covers/helmets

  • In-game: Tokagypt 58 for West Germany, FN Model 1910 for Belgium, FN Model 1922 for the Netherlands

In-game: Tokagypt 58

Tokagypt 58

To say that the Tokagypt 58 is a slight oddity would be somewhat of an understatement. A Hungarian copy of the Soviet TT-33, made for the Egyptian Army, also given to the police, an order which was cancelled halfway through, which resulted in Hungary, a country in the Warsaw Pact, exporting the rest of the guns to West Germany for the commercial market, under the newly stamped names of “Parabellum” and/or “Firebird”.

But regardless of its strange origin, the Tokagypt 58 retains the dependability of the TT-33, a trait that would make such a weapon desirable on the battlefield.



 

FN Model 1910

FN Model 1910 for Belgium

The gun used to assassinate Archduke Franz Ferdinand, sending the world into chaos and starting the First World War.

How fitting that it may also be used during the last World War.


 

FN Model 1922

FN Model 1922 for the Netherlands

FN 1922 is a larger variant of the 1910 with two extra rounds in the magazine and a longer barrel for that added precision. Can be used by Dutch roles with sidearm.

 

 
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Major
$219

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

  • Alpha/beta play testing with developers

  • In-game: Gerber Mark II for US & NR-40 for USSR

  • FM Hi-Power for UK, 20-round magazines for M16A1 for US, Retrofitted MG42/MG3 & Wooden Furniture G3 for West Germany

  • Physical: BRRRRRRRT Coffee Mug

  • In-game: As a squad leader, your squad will have exclusive helmet covers/helmets

  • In-game: Tokagypt 58 for West Germany, FN Model 1910 for Belgium, FN Model 1922 for the Netherlands

  • Physical: Backer Exclusive T-shirt

  • In-game: L66A1, L3A1, and wooden furniture for L1A1 for UK

Walther PP, .22 LR aka L66A1

Walther PP, .22 LR aka L66A1

In-game L66A1

Around the mid-70’s, during the Troubles in Northern Ireland, the Ulster Defence Regiment required a personal defence weapon for soldiers off duty, and the Royal Army Ordnance Corps’ solution to that was to buy around 3000 Walther PPs in .22 LR.

While there might be some entertainment in having a gun that looks a lot like James Bond’s PPK, there’s far less entertainment in getting shot at with an AR-18 and only having this poxy thing to defend you, which resulted in many members of the UDR making private purchases for PDWs, such as the Browning Hi-Power, or the CZ75. Though those private purchases were subject to Police approval, likely to stop servicemen and women from trying to be Dirty Harry, most were allowed through, leaving the L66A1s in the bottom of some godforsaken drawer, caked in Suncorite, and doing bugger all.

Considering SLRs and Sterlings mysteriously went missing at one point or another, it wouldn’t be surprising if a few L66A1s slipped under the radar and were taken to Germany as a good luck charm, only to suffer the same fate of once again sitting around and doing bugger all.

L3A1 Bayonet

L3A1 Bayonet

In-game: L3A1

One thing that’s worse than having a crappy gun is not having one at all (though some may dispute that).

Before British soldiers got to experience the lightweight, perfectly balanced, smooth-triggered glory of the L85A1, it first had to actually be shipped to them, and on the 2nd of October 1985, Sergeant Gary Gavin was the first soldier to swap his L1A1 SLR for the L85A1 at the Royal Small Arms Factory.

But Enfield, North London is far less of an intense location necessitating the carrying a rifle than the inner German border near the peak of Cold War tensions (depending on who you ask), and whether it be a complete lack of equipment to slave-start the Chieftain that’s gotten stuck in a bog for the umpteenth time, or NBC suits without the actual suits, just the boots (which double as very fashionable party hats), somehow, some way, the poor bastard having to sit in the pitch-black darkness of night in his noddy suit as a part of daily drilling, constantly prepared to fight/get blown up in the drilling square, will invariably be the least well equipped.

It’s even worse if you get a whole crate of fresh L3A1 bayonets, ready to be used, but without the actual rifle to fix them to.

At least they look decent.

In-game: wooden furniture for L1A1

Glorious wood

Glorious wood

But if you’re going to melt to death after fighting the endless Soviet horde for 72 hours straight before they just decide to drop a lovely cocktail of chemical weapons on your position, you might as well do it in style.

Sod the polymer, break out the old wooden SLR furniture, not much point in accounting for wood being harder to decontaminate in an NBC scenario if most aren’t even going to live long enough to witness it.

If anyone complains, tell them to piss off.

 

Physical: Escalation 1985 limited edition Strichtarn T-shirt

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Get into Ostalgie with this lovingly recreated Strichtarn pattern Nationale Volksarmee T-shirt.

After being shamelessly stolen from the Polish Army, which in turn was adapted from the "Splittertarnmuster" and "Sumpfmuster" patterns used by the German Wehrmacht during WW2, the East German Military adopted Strichtarn as their primary camouflage pattern in 1965, which was used all the way until the reunification of East and West Germany in 1990.

This is a crowdfunding backer only edition.

 

 
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Oberst
$239

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

  • Alpha/beta play testing with developers

  • In-game: Gerber Mark II for US & NR-40 for USSR

  • FM Hi-Power for UK, 20-round magazines for M16A1 for US, Retrofitted MG42/MG3 & Wooden Furniture G3 for West Germany

  • Physical: BRRRRRRRT Coffee Mug

  • In-game: As a squad leader, your squad will have exclusive helmet covers/helmets

  • In-game: Tokagypt 58 for West Germany, FN Model 1910 for Belgium, FN Model 1922 for the Netherlands

  • Physical: Backer Exclusive T-shirt

  • In-game: L66A1, L3A1, and wooden furniture for L1A1 for UK

  • In-game: Walther MPK for US, Stechkin APS for USSR, PM-63 RAK for NVA

  • Physical: Huge Escalation 1985 Mouse Mat (900x300x4 mm / 35x12x0.16 inches)

In-game: Walther MPK for US Army

After the Second World War, with the movement away from sniping foes from a trench at hundreds of meters, focus shifted to the increasing mobilization of troops on the battlefield. Subsequently, many arms companies started developing new submachine gun designs suited for this new evolution in warfare.

Of these designs was the German Walther MP which originally entered production in 1963, and while it found service all over the world, from local West German Police departments, to the Armed Forces of Venezuela, it was virtually eclipsed by the more notorious Heckler and Koch MP5, produced just 3 years later.

Among these users was the United States, who purchased a small number of them, being found in use by the Navy SEALs during Vietnam, Delta Force during the ill-fated Operation Eagle Claw, and the mysterious Detachment A.

Though the Walther MP seemingly performed well, it was largely outshined by the MP5, with both the MPL and MPK being seen as a stepping stone between the M3 and MP5, after showing a large amount of promise when used by the West German GSG9.

However obsolete it may seem when compared to the MP5, the MPL and MPK still have the fine German engineering required to efficiently ruin someone’s day.

What was deemed special forces trash may be your treasure.

Stechkin APS

Stechkin APS

In-game: Stechkin APS for USSR

Another firearm that found itself in a somewhat niche, transitional role, with notable use by special forces is the Stetchkin Automatic Pistol, APS for short.

The APS was designed by Igor Stetchkin in 1948, after the advent of the AK-47 had rendered the PPSh-41 and PPS-43 submachine guns as obsolete, but vehicle and support weapon crews still needed a compact, light weapon they could feasibly use.

The APS showed a lot of promise, which lead to its adoption in 1951, being given to the aforementioned vehicle and support weapon crews, along with officers and law enforcement, even being exported to Soviet allies, such as Armenia, Cuba, Georgia, and more.

However, over time the APS’s shortcomings started to show, it suffered from a high cost per weapon, a complex manufacturing process, very limited effectiveness in long-range combat, frequent stoppages, and general fragility, leading to it being phased out, largely in favour of other short firearms such as the AK-74U.

However, though the APS had been officially been phased out, it continued to find use during the Soviet-Afghan war, and found particularly prominent use among the Spetsnaz, especially the APB variant which has the capacity to be suppressed.

It may have its shortcomings, but the APS still found its place in the heart of many Soviet soldiers.

I imagine that you’ll be one of them.

In-game: PM-63 RAK for NVA

The PM-63 RAK submachine gun is yet another weapon on the list of small, compact firearms that fire a pistol calibre, created early on in the Cold War, this time from Poland.

It was originally designed to fulfil a similar purpose to the Stetchkin, as a PDW for the rear-echelon troops of the Polish People's Army, and like the Stetchkin, it was exported to foreign allies, and even had a Chinese copy, named the Type 82.

One of these foreign export locations was East Germany, who purchased a large amount of the guns. A lot of them found service within the Volkspolizei, such as within the Volkspolizei-Bereitschaft and Diensteinheit IX, though it was also found amongst infantry regiments such as the Felix Dzerzhinsky Guards Regiment, and held in NVA armouries.

The PM-63 may be of an odd design, but that design is versatile, and likely to be a useful implement of war, genosse.

 

Physical: Huge Escalation 1985 Mouse Mat (900x300x4 mm / 35x12x0.16 inches)

Almost a meter wide, thick, durable and water repellent with locked edges to turn your battle station into a unique Cold War affair.

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Polkovnik
$399

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

  • Alpha/beta play testing with developers

  • In-game: Gerber Mark II for US & NR-40 for USSR

  • FM Hi-Power for UK, 20-round magazines for M16A1 for US, Retrofitted MG42/MG3 & Wooden Furniture G3 for West Germany

  • Physical: BRRRRRRRT Coffee Mug

  • In-game: As a squad leader, your squad will have exclusive helmet covers/helmets

  • In-game: Tokagypt 58 for West Germany, FN Model 1910 for Belgium, FN Model 1922 for the Netherlands

  • Physical: Backer Exclusive T-shirt

  • In-game: L66A1, L3A1, and wooden furniture for L1A1 for UK

  • In-game: Walther MPK for US, Stechkin APS for USSR, PM-63 RAK for NVA

  • Physical: Huge Escalation 1985 Mouse Mat (900x300x4 mm / 35x12x0.16 inches)

  • In-game: M15 for US & PSM for USSR

In-game: M15 General Officer's Model

During the 1960’s, due to production of the Colt Model M having stopped near 2 decades ago, the US Army were running out of the pistols to issue to officers, with the stock of the .380 M1908s already having run out in 1950 and the .32 M1903s being the only ones left.
Seeing this issue as an opportunity, Dale Hoffman of the Rock Island Arsenal submitted his customized variant of the M1911 pistol to the US Army for evaluation, a course of events that will usually result in the proposed design being turned down.

However, due to the situation that the Army found themselves in, they decided to hold a trial in 1971 for a new General Officer’s pistol, which pitted Hoffman’s design against a Walther P1, a Cold Series 70 chambered in 9mm, and 2 variations of the Smith & Wesson Model 39, one with a steel frame, and one with an aluminium frame. Of these trials, Hoffman’s design proved itself to be superior to its competitors, likely adding extra insult to injury on Colt’s behalf due to Hoffman’s design being a direct conversion of a standard Colt M1911A1, with some still retaining remnants of their original Colt markings.

Gaining the designation M15 General Officers Pistol when it was adopted in October 1972, 1,004 would be produced and issued, all the way into the mid-1980’s where they would be replaced by standard M1911A1s and the new M9, this making the M15 General Officers Pistol the last of its kind.

If the match upgrades don’t result in your enemy falling dead before they even know they’re in your sights, they may want to cast their gaze to the handguard, giving them the common courtesy to know who finally cut them down, without uttering anything other than a gunshot.

In-game: PSM

The PSM is a pistol of much deliberation about its origin, some claim that it was designed as a KGB assassination pistol, while others say that it was just designed as a pistol for high-ranking government officials and military officers who didn’t want to carry a standard Makarov.

In the later 1960’s - early 1970’s, a request was sent out to develop a small, compact pistol which was flat and weighed less than 0.5kg while loaded, to go along with this the specifications proposed a new small calibre cartridge being developed to be used with the new pistol. This weapon would end up being developed by the Central Design and Research Bureau of Sporting and Hunting Arms (TsKIB SOO) and after being tested would be placed into inventory under the designation of PSM in December 1972.

While being 155mm in length and 117mm in height results in those dimensions quite similar to that of the Makarov, the PSM particularly excels in its width and weight. As per the design specifications, the PSM weighs just 0.46kg while unloaded in comparison to the Makarov’s 0.73kg, and while the Makarov measures 29.4mm in width, the PSM comes in at near half of that at 17mm.

In 1976, the PSM finally went into production in the Izhevsk Mechanical Plant, and while the pistol was supposedly initially designed for law enforcement and internal security forces such as the KGB, the PSM found itself in the hands of many high-ranking military officials, government officials, security services, among others, a proposition was even made to arm Aeroflot pilots with the PSM after several high-profile hijacking incidents, such as Aeroflot Flight 244 and Flight 109.

In terms of the firepower of the pistol itself, the 5.45x18mm cartridge used in the PSM is comparable to 6.35mm Browning and .22LR, though unlike those calibres, 5.45x18mm is capable of penetrating many layers of body armour such as kevlar. It’s this capacity to penetrate body armour that has lead to many asserting that the PSM was initially designed as a firearm for KGB assassins.

KGB assassin or not, a few well placed shots from the PSM will put a target to sleep, permanently. Your PASGT isn’t going to save you this time, GI.

 

 
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General broni
$549

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

  • Alpha/beta play testing with developers

  • In-game: Gerber Mark II for US & NR-40 for USSR

  • FM Hi-Power for UK, 20-round magazines for M16A1 for US, Retrofitted MG42/MG3 & Wooden Furniture G3 for West Germany

  • Physical: BRRRRRRRT Coffee Mug

  • In-game: As a squad leader, your squad will have exclusive helmet covers/helmets

  • In-game: Tokagypt 58 for West Germany, FN Model 1910 for Belgium, FN Model 1922 for the Netherlands

  • Physical: Backer Exclusive T-shirt

  • In-game: L66A1, L3A1, and wooden furniture for L1A1 for UK

  • In-game: Walther MPK for US, Stechkin APS for USSR, PM-63 RAK for NVA

  • Physical: Huge Escalation 1985 Mouse Mat (900x300x4 mm / 35x12x0.16 inches)

  • In-game: M15 for US & PSM for USSR

  • In-game: TT-30 for USSR, Pistole 35(p) for West Germany, Wz.35 Vis for Poland

  • Physical: Backer Exclusive Large poster (70x100 cm / 28x39 inches)

In-game: TT-30 for USSR

The TT-33 almost needs no introduction, being manufactured from 1935 - 1954 in the Soviet Union, used extensively by the Red Army, while being copied by virtually every other communist state such as the Hungarian M48, Chinese Type 58, North Korean Type 68, Polish PW wz.33, Yugoslavian M57, among many, many others.

However, many people largely forget the first few years of the TT-33’s production, from 1932 - 1935, when the TT-33 was the “7.62 mm Self-Loading Tokarev Pistol Model 1930”, or TT-30 for short.

in 1930 the Revolutionary Military Council approved a resolution to test various new small arms designs with the intent to replace the aging Nagant M1895. After tests in June and December of 1930, the design created by Fedor Tokarev received particular attention, rivaling designs by Sergey Prilutskiy and Sergey Korovin, in addition to designs from other countries such as those by Browning, Walther, and Luger, which lead to an order for 1,000 of the guns as a test run in February 1931.
From 1931 - 1935, around approximately 92,000 of the guns were manufactured, though of these, only the ones produced from 1931 - 1933, around 7,000, are considered “true” TT-30’s, without some of the changes that would later be on the TT-33 as it went into full service in the Red Army in 1935.

When some recalcitrant private thinks it right to question your leadership, you may give him a closer look of your pistol, to look at the backstrap plate on the pistol that has been passed down several generations of proud Soviet soldiers that have lead their comrades to victory, the same pistol that may send a 7.62×25mm Tokarev bullet to cleanly rip straight through their skull to set an example for behavior standards if they don’t learn to not mouth off to their superiors.

In-game: Wz.35 Vis for Poland and PISTOLE 35(P) FOR WEST GERMANY

Considered one of the finest military handguns ever devised, it is understandable why there is a lot of Polish pride imbued within the creation of this firearm.

During the 1920’s the Polish Army required a new service pistol, holding a trial for new service pistols in 1927. With such competent competitors as the Pistole vz. 24 (which was ruled the best design) and the P08 Luger, FN, along with their FN/Browning Model 1903 and FN Model 1910/1922 (ruled the most economical design), also brought the 1926 revision of the prototype of what would become the Browning Hi-Power.

Though the prototype for the Hi-Power didn’t meet the specifications set for the trial, it was still reviewed and received well by officers, and was subsequently also reviewed during a follow-up trial in 1929, during which, though it did not fit the prior specifications, was chosen as the new Polish service pistol design.

By 1932, the Polish military resolved to make a locally-produced pistol that borrows heavily from the design of the Hi-Power, while still being its own firearm, which allowed for the Hi-Power’s design to be used, while also skirting around FN’s patents on their design.

In 1934, Radom were ready to produce the new guns, however, the Polish Cavalry objected to its method of decocking, the Polish Cavalry being a very well respected part of Polish military tradition, and military force at the time, having been used in the Battle of Komarów in 1920, one of the most important battles during the Polish-Soviet war and now being known as the last large-scale battle in which cavalry was used.

Due to these objections, another year was spent redesigning some of the gun’s components so that a decocking lever could be added, before it was formally adopted as the Wz. 35 Vis in 1935.

When the Germans invaded Poland in 1939, they captured the Radom arms manufacturing intact and found the excellent hand gun which was chambered in the same 9 mm round as they were already using. They therefore adopted the WZ.35 as the Pistole 35(P) (P for Polish) which they produced more than 300,000 of.

As the war progressed the build quality of these pistols deteriorated but your grandfather’s heirloom will still stop international communism.

Physical: Backer Exclusive Large poster (70x100 cm / 28x39 inches)

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These framed posters are printed on matte, museum-quality and durable archival paper.

The design is exclusive to backers and depicts an NVA rifleman wearing his NBC suit in preparation for the battlefield.

On the frontier, I stand ready and willing to assist our Soviet allies in the international struggle against the West, or at least that's what we are told. Being the best equipped and most disciplined soldiers upholding the proud Prussian military tradition, we pack a formidable punch. When entering contaminated land, we equip our rubber NBC suits and keep moving forward. Nothing can slow us, not even chemical weapons, for time is the most important factor in breaking NATO. The faster we move, the worse off the enemy is. We are ready.



 

 
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Armeegeneral
$799

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

  • Alpha/beta play testing with developers

  • In-game: Gerber Mark II for US & NR-40 for USSR

  • FM Hi-Power for UK, 20-round magazines for M16A1 for US, Retrofitted MG42/MG3 & Wooden Furniture G3 for West Germany

  • Physical: BRRRRRRRT Coffee Mug

  • In-game: As a squad leader, your squad will have exclusive helmet covers/helmets

  • In-game: Tokagypt 58 for West Germany, FN Model 1910 for Belgium, FN Model 1922 for the Netherlands

  • Physical: Backer Exclusive T-shirt

  • In-game: L66A1, L3A1, and wooden furniture for L1A1 for UK

  • In-game: Walther MPK for US, Stechkin APS for USSR, PM-63 RAK for NVA

  • Physical: Huge Escalation 1985 Mouse Mat (900x300x4 mm / 35x12x0.16 inches)

  • In-game: M15 for US & PSM for USSR

  • In-game: TT-30 for USSR, Pistole 35(p) for West Germany, Wz.35 Vis for Poland

  • Physical: Backer Exclusive Large poster (70x100 cm / 28x39 inches)

  • In-game: Semmerling LM-4 for US, Korovin for USSR, AB9 for East Germany

In-game: Semmerling LM-4 for US

During the 1970s, a man named Philip R. Lichtman said to himself “What if?”.

This resulted in the creation in a series of small, lightweight, concealable pistols by Lichtman and the Semmerling Corporation, starting with what were essentially 3 prototypes, the Semmerling LM-1 and LM-2 which were chambered in .380 ACP, and then the LM-3, which brought the calibre up to .45 ACP, though largely sacrificed the previous small, compact design for the larger calibre.

However, on June 23rd 1976, after filing patents for his previous Semmerling designs, Lichtman filed U.S. Patent 4,155,187, detailing “A pistol design is provided which makes it possible to make a small sized pistol for firing relatively large size cartridges, e.g., a .45 pistol”.

This design would be the Semmerling LM-4, the only Semmerling design to find itself in full production, though that production only encompassed approximately 600 of the guns. Each LM-4 was made of 33 parts, largely comprised of SAE S-7 hi-shock tool steel, being magnafluxed and sent to two separate individual labs for X-ray testing to make sure the metal was only of the highest quality, before being hand-fitted; in this light it isn’t surprising why only 600 were made, at a rate of around 2-3 per week.

Coming in at 5.3 inches in length and approximately 20 ounces fully-loaded, the LM-4 is smaller and lighter than even most Saturday Night Specials of the time while being able to fire .45 ACP, it is made especially unique by its operation, rather than a blowback design, the LM-4’s action fires from a static, fully-locked breech which ejects when pushed forward, rather than pulled back.

The main downside of the LM-4 is its large amount of recoil, though this didn’t stop interest from the US military and “various agencies”, of whom the original run of 600 guns were made for.

Whether fighting Soviet soldiers or communist agents, the Semmerling LM-4 has more than enough power to put them down for good.


In-game: Korovin for USSR

Korivin Pistol

In 1920, Sergey Aleksandrovich Korovin became a weapons designer at the Tula Arms Factory, having previously worked in John Browning’s factory in Herstale during his time living in Belgium. Between 1920-1922, Korovin designed his first self-loading pistol, chambered in 7.65mm Browning (.32 ACP), though his design had proven itself over its competitors, being reliable and seen as suitable for arming commanders, it was ultimately ruled too heavy and complicated for mass production.

However, though Korovin’s original design failed to gain any traction, in 1925 he was approached by the Dynamo Sports Club, a very prominent sports society in the Soviet Union which was overseen by the State Political Directorate, the Soviet political police.

Dynamo requested a pistol for sporting/commercial needs (though those commercial means would generally only mean those employed by the state, such as the police and gendarmerie as regular Soviet citizens could only own a smoothbore hunting shotgun), and by the following year, Korovin had completed what was officially titled the “Pistol TK Model 1926”, chambered in 6.35mm Browning.

Though it was never adopted into military service, the Korovin pistol, being the first semi-automatic pistol of Soviet make, found itself popular among commanders of the Red Army, Soviet government officials, including Communist party members, the NKVD, among others. The pistol’s status also lead to them even being given as gifts and awards, and being used far beyond 1935 when production stopped.

Though near 500,000 were made, the Korovin would hardly ever find itself in the hands of westerners.

The power of the cartridge used in the Korovin matters little when the power and pride of the Soviet Union rings out with every shot.

In-game: AB9 for East germany

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After the fall of the Greater German Reich and the split of Allied-Occupied Germany into East and West, much of the weaponry used by the Wehrmacht continued to be used by both East and West, notably the use of the StG 44 by the East and the MG42 by the West. One of the little known examples is the East German AB9.

Unlike most of the other examples of holdovers from use in the Wehrmacht, the East German AB9 was a newly manufactured P38 variant, produced during the early 1950’s, some were of complete new manufacture, others contained parts from WW2.

Though the AB9 was of a tried and tested design, only 120 were produced, with most of the ones that did exist finding themselves in the use of the Volkspolizei.

Though on the surface East Germany may simply look like a Communist puppet, dig deeper down and German tradition runs down to the very core.

 
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Field Marshall
$999

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

  • Alpha/beta play testing with developers

  • In-game: Gerber Mark II for US & NR-40 for USSR

  • FM Hi-Power for UK, 20-round magazines for M16A1 for US, Retrofitted MG42/MG3 & Wooden Furniture G3 for West Germany

  • Physical: BRRRRRRRT Coffee Mug

  • In-game: As a squad leader, your squad will have exclusive helmet covers/helmets

  • In-game: Tokagypt 58 for West Germany, FN Model 1910 for Belgium, FN Model 1922 for the Netherlands

  • Physical: Backer Exclusive T-shirt

  • In-game: L66A1, L3A1, and wooden furniture for L1A1 for UK

  • In-game: Walther MPK for US, Stechkin APS for USSR, PM-63 RAK for NVA

  • Physical: Huge Escalation 1985 Mouse Mat (900x300x4 mm / 35x12x0.16 inches)

  • In-game: M15 for US & PSM for USSR

  • In-game: TT-30 for USSR, Pistole 35(p) for West Germany, Wz.35 Vis for Poland

  • Physical: Backer Exclusive Large poster (70x100 cm / 28x39 inches)

  • In-game: Semmerling LM-4 for US, Korovin for USSR, AB9 for East Germany

  • In-game: Gyrojet Pistol & Gyrojet Carbine for US

  • In-game: Spawn with enemy faction weapons

Gyrojet Pistol & Gyrojet Carbine for US

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The MBA Gyrojet, a gun from the 1960’s that has the claim to fame of being a true-to-life, honest-to-god rocket gun.

A gun that seems only viable in a James Bond film (which it was), a gun used by SOG during the Vietnam war, a gun that despite its comical, yet ingenious product pitch, ultimately sold very poorly and was ultimately forgotten.

It’s difficult to see if this was due to inaccuracy from the wildly differing fuel in each gyrojet rocket which were handmade and subsequently cost around as much as you’d expect from such an invention during the 60’s, or the fact that the carbine variants of the standard Gyrojet pistol were just the pistol placed within a rifle “frame”, with a longer barrel and a stock; it was down to the purchaser as to whether they were interested in a clean, sporting rifle-like stock to channel their inner Elmer Fudd, or go full military/Ninja Commando mode with the assault rifle frame, with a stock that has all of the ergonomic subtlety of a 2x4.

However, who’s to say that it wouldn’t be fun to fire a few shots off before Doomsday?

In-game: Spawn with enemy faction weapons

And since it’s nearly Doomsday, why not also embrace your inner Captain America, deny the enemy their transport, their prospects of moving to other pieces of cover, and their very lives using a weapon you picked up off of one of their corpses a few days ago?

As a Field Marshall tier backer, you’ll be able to spawn with the enemy arsenal at your disposal.


 
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Generalissimus of the Soviet Union
$1,999

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

  • Alpha/beta play testing with developers

  • In-game: Gerber Mark II for US & NR-40 for USSR

  • FM Hi-Power for UK, 20-round magazines for M16A1 for US, Retrofitted MG42/MG3 & Wooden Furniture G3 for West Germany

  • Physical: BRRRRRRRT Coffee Mug

  • In-game: As a squad leader, your squad will have exclusive helmet covers/helmets

  • In-game: Tokagypt 58 for West Germany, FN Model 1910 for Belgium, FN Model 1922 for the Netherlands

  • Physical: Backer Exclusive T-shirt

  • In-game: L66A1, L3A1, and wooden furniture for L1A1 for UK

  • In-game: Walther MPK for US, Stechkin APS for USSR, PM-63 RAK for NVA

  • Physical: Huge Escalation 1985 Mouse Mat (900x300x4 mm / 35x12x0.16 inches)

  • In-game: M15 for US & PSM for USSR

  • In-game: TT-30 for USSR, Pistole 35(p) for West Germany, Wz.35 Vis for Poland

  • Physical: Backer Exclusive Large poster (70x100 cm / 28x39 inches)

  • In-game: Semmerling LM-4 for US, Korovin for USSR, AB9 for East Germany

  • In-game: Gyrojet Pistol & Gyrojet Carbine for US

  • In-game: Spawn with enemy faction weapons

  • Your face in the game. Our character artists will work with you and create your likeness for your own unique character!

  • Physical: Cold War Coffee Table Photo book

In-game: Your face in the game!

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Our character artists will work with you and create your likeness for your own unique character. You send in your pictures and they will sculpt your digital likeness so you can bark orders while looking the part.



 

Physical: Escalation 1985 Cold War Coffee Table book

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We are making a beautiful limited edition large format coffee table book, printed on the highest quality paper available, about the armed forces of Escalation 1985. Read about the airplanes, tanks and infantrymen that thankfully never had to fight world war 3 during a Cold War gone hot.

 

 
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General of the Armies of the United States
$2,999

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

  • Alpha/beta play testing with developers

  • In-game: Gerber Mark II for US & NR-40 for USSR

  • FM Hi-Power for UK, 20-round magazines for M16A1 for US, Retrofitted MG42/MG3 & Wooden Furniture G3 for West Germany

  • Physical: BRRRRRRRT Coffee Mug

  • In-game: As a squad leader, your squad will have exclusive helmet covers/helmets

  • In-game: Tokagypt 58 for West Germany, FN Model 1910 for Belgium, FN Model 1922 for the Netherlands

  • Physical: Backer Exclusive T-shirt

  • In-game: L66A1, L3A1, and wooden furniture for L1A1 for UK

  • In-game: Walther MPK for US, Stechkin APS for USSR, PM-63 RAK for NVA

  • Physical: Huge Escalation 1985 Mouse Mat (900x300x4 mm / 35x12x0.16 inches)

  • In-game: M15 for US & PSM for USSR

  • In-game: TT-30 for USSR, Pistole 35(p) for West Germany, Wz.35 Vis for Poland

  • Physical: Backer Exclusive Large poster (70x100 cm / 28x39 inches)

  • In-game: Semmerling LM-4 for US, Korovin for USSR, AB9 for East Germany

  • In-game: Gyrojet Pistol & Gyrojet Carbine for US

  • In-game: Spawn with enemy faction weapons

  • Your face in the game. Our character artists will work with you and create your likeness for your own unique character!

  • Physical: Cold War Coffee Table Photo book

  • In-game: Baltiets pistol

  • In-game: Gold Gyrojet Pistol for US

  • In-game: You write your own unique lines for your character. A voice actor will record these and everyone in game can hear your character speak the lines

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Gold Gyrojet Pistol for US

It’s a gyrojet pistol. Gold plated.

 

In-game: Baltiets Pistol for Soviets

A gun for real sea wolves

A gun for real sea wolves

During the siege of Leningrad the Soviets had problems with the performance of the TT-33 in the icy cold winter where temperatures would drop to -30 degrees Celsius. In response to this, commander of mine defense and chief of staff of the Baltic Fleet Yury Fedorovich Rall entrusted the Director of plant number 181, B.P. Rumyantsev, to make a run of 15 pistols for trials.

Rumyantsev took his design cue from the German Walther PP but made it rather large and chambered it in 7,62x25 Tokarev. This blowback 1.1 kg pistol holds 8 rounds and is is a gun for real sea wolves, adorned with anchors and hammer and sickle.

The pistols were lovingly hand crafted by 3 employees of plant 181. Pistol #1 was presented as a personal weapon to A.A. Zhdanov, #2 was gifted to Admiral N.G. Kuznetsov and #3 was handed to Vice-Admiral N.K. Smirnov. The fate of the rest of the 14 Baltiets pistols has been lost in the darkness of Cold War history.

Until now.

In-game: your own unique lines for your character!

You write your own unique lines for your character. A voice actor will record these and everyone in game can hear your character speak the lines.

Limited to a single faction.

 

 
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General Secretary
$35,000

Rewards:

  • A copy of Escalation 1985 upon release

  • Digital download of official soundtrack upon release

  • In-game: Crowdfunding tier reflected on your character icon

  • Your name in the credits

  • In-game: Faded Uniforms

  • In-game: Wooden Furniture G3/M75 & M/45E for Denmark

  • Alpha/beta play testing with developers

  • In-game: Gerber Mark II for US & NR-40 for USSR

  • FM Hi-Power for UK, 20-round magazines for M16A1 for US, Retrofitted MG42/MG3 & Wooden Furniture G3 for West Germany

  • Physical: BRRRRRRRT Coffee Mug

  • In-game: As a squad leader, your squad will have exclusive helmet covers/helmets

  • In-game: Tokagypt 58 for West Germany, FN Model 1910 for Belgium, FN Model 1922 for the Netherlands

  • Physical: Backer Exclusive T-shirt

  • In-game: L66A1, L3A1, and wooden furniture for L1A1 for UK

  • In-game: Walther MPK for US, Stechkin APS for USSR, PM-63 RAK for NVA

  • Physical: Huge Escalation 1985 Mouse Mat (900x300x4 mm / 35x12x0.16 inches)

  • In-game: M15 for US & PSM for USSR

  • In-game: TT-30 for USSR, Pistole 35(p) for West Germany, Wz.35 Vis for Poland

  • Physical: Backer Exclusive Large poster (70x100 cm / 28x39 inches)

  • In-game: Semmerling LM-4 for US, Korovin for USSR, AB9 for East Germany

  • In-game: Gyrojet Pistol & Gyrojet Carbine for US

  • In-game: Spawn with enemy faction weapons

  • Your face in the game. Our character artists will work with you and create your likeness for your own unique character!

  • Physical: Cold War Coffee Table Photo book

  • In-game: Baltiets pistol

  • In-game: Gold Gyrojet Pistol for US

  • In-game: You write your own unique lines for your character. A voice actor will record these and everyone in game can hear your character speak the lines

  • Physical: 4 x Warsaw Pact tanker helmets for you and your friends when you drive in:

  • Physical: 1 freshly restored low mileage real-life BRDM-2 armored vehicle in mint-condition, delivered to your door in the EU or USA.

  • Badger and KayV will personally travel out and be present when the vehicles is delivered and have a waffle or pancake dinner with you.

Physical: 1 freshly restored low mileage real-life BRDM-2 armored vehicle in mint-condition, delivered to your door in the EU or USA.

Be the commander of your very own Warsaw Pact armored vehicle. Below you’ll see a gallery of pictures from our partner, Mortar Investments, from an earlier restoration project of a BRDM-2. The vehicle will be demilitarized, have all parts restored to mint condition and have both interior and exterior painted.

Please do check with your local authorities if you are able to register it for road driving. In most US states and EU countries it’s entirely legal to drive.

The vehicle will be shipped to your destination in a standard ISO container. When it arrives, the founders of Icebreaker Interactive will join you and celebrate your new status as APC commander.

The Soviet 4×4 success story

The BRDM-2 (Boyevaya Razvedyvatelnaya Dozornaya Mashina, Боевая Разведывательная Дозорная Машина, literally "Combat Reconnaissance/Patrol Vehicle") is an amphibious armoured patrol car used by Russia and the former Soviet Union. It was also known under the designations BTR-40PBBTR-40P-2 and GAZ 41-08. This vehicle, like many other Soviet designs, has been exported extensively and is in use in at least 38 countries. It was intended to replace the earlier BRDM-1, compared to which it had improved amphibious capabilities and better armament.

Construction

This vehicle can be driven legally on the roads in most places. It’s basically just an unusual 4x4. Check with your local authorities.

The BRDM-2 has a crew of four; a driver, a co-driver, a commander, and a gunner. It has two pairs of chain-driven belly wheels lowered by the driver, which allow trench crossing just like its predecessor, and a centralized tire pressure regulation system, which can be used to adjust the tire pressure of all four tires or individual tires while the vehicle is in motion to suit to the ground conditions.[1][2]

Externally, it differs from the BRDM-1 by having a larger, box-like hull. It retains the boat-like bow of the BRDM-1. However, the crew compartment is now further forward and the new GAZ-41 gasoline V-8 engine is in the rear. Thanks to this, the engine is much better protected from enemy fire. The engine compartment is also separated from the crew compartment by an armoured barrier.

The driver's and commander's stations are in the front of the vehicle, with the driver positioned on the left and commander on the right. Both of them sit in front of a bulletproof windscreen, which provides them with their primary view of the battlefield. When in combat, the windscreen can be additionally protected by twin armoured shutters. When the shutters are in their opened position, they protect the driver and commander from being blinded by the sunlight and ensure that the windscreen won't be blurred by rain or snow. The commander and driver have periscopes allowing both of them a more detailed view of the surrounding terrain. The commander has six TNP-A periscopes (five in the front and one on the side of the vehicle), a TPKU-2B day sight and a TKN-1 night sight. The driver has four TNP-A periscopes (all in the front), one of which can be replaced by a TWN-2B night-vision device. The gunner is in the turret during combat, but when traveling he is seated inside the hull.

The crew mounts and dismounts the vehicle via two hatches over driver's and commander's stations. On either side of the hull adjacent to the crew position, there is a firing port. Immediately behind the firing port there are three TNP-A periscopes, which protrude from the outside of the hull, giving the crew some vision to the front and rear of the vehicle.

The engine is larger than the BRDM's (it is a 140 hp V-8 instead of a 90 hp 6-cylinder). The BRDM-2 has an IR spotlight and four IR driving lights, as well as an over pressure collective NBC filter system. The IR spotlight is located on top of the commander's periscope. The vehicle also has an R-123 radio and an antenna on the right side of the hull next to the commander's hatch, for communication. There's also a winch mounted internally at the front hull that has a 30 m cable and a 4 tonne capacity. The winch is intended to be used, among others, for self-recovery when stuck in difficult terrain. A spare tire can be mounted on top of the turret. This was most often practiced by Polish crews.

Like its predecessor, the BRDM-2 is amphibious. The GAZ-41 gasoline V-8 engine supplies power to the circular water-jet, equipped with a four-bladed propeller at the rear of the vehicle, which is covered with an armoured shutter while on land. This shutter must be removed before entering water. The water-jet allows amphibious travel with a speed of 10 km/h for 17 to 19 hours. A trim board, which is stowed under the nose of the hull when traveling, is erected at the front of the hull before entering the water to improve the vehicle's stability and displacement in the water and to prevent the water from flooding the bow of the BRDM-2. While in its traveling position, it serves as additional armour.

SOURCE: wikipedia.org

 

 

Images on this page by Joe Loong from Reston, USA - DSCF1096, CC BY-SA 2.0, https://commons.wikimedia.org/w/index.php?curid=56221282
Skjoldbro - Own work, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=73052408, https://commons.wikimedia.org/w/index.php?curid=4594085
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By Joe Loong from Reston, USA - DSCF1096, CC BY-SA 2.0, https://commons.wikimedia.org/w/index.php?curid=56221282, https://commons.wikimedia.org/w/index.php?curid=73052408

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