Development Update, February 2018


We have been busy preparing about 100 photogrammetry assets, like those below. We have begun work on the US and Danish rifleman characters. A bucketload of systems have been converted from UE4 blueprints to C++ code, such as morale system, off-map support like artillery, bullet physics and more.


Website update

So, we are back with a new website. We are also launching a merchandise store as well as the ability to purchase the game. This is easier and less convoluted for those that just want the game and nothing else. Here's a couple of examples of the stuff we will be selling: